Whether web games can do exactly? I often ask myself this question. As all good a gold under the Internet, web game there is no doubt that carrying too many people hope, in the client to the actual status of the online more and more powerful, the so-called "irrational online" early and gone with the wind, do not exist, we see the future development trend of web games must be "the end"-namely small client. Or more simply said, is to use the FLASH technology or JAVA technology making online.
For example, this year the popular in domestic web game mostly for the "FLASH online", open games after the LOADING interface was will FLASH small program downloaded to a local process, that is the micro implications. The Promised Land "by the call for" lightning swim ", "the day the legendary" and "the KunLun" also are built on FLASH technology above, if you download the FLASH is open, download function, then it is likely that often appear FLASH download icon, is very annoying. Due to limited to FLASH technology, China's most popular web games often adopt "2 D turn-based" type of game.
As to the legend "Warcraft" of 2 D to 3 D transformation of the typical trajectory, web games (the end online) are bound to have such a process, and its implementation possibility is FLASH technology to JAVA technology transformation.
08, according to consulting firm iresearch ereli published data shows that, the world of warcraft is still the biggest winner global online market, accounting for the entire 62.3% market share, far ahead of other games. Although the world of warcraft obvious advantages, however in the number two "RunesCape" but it caused people to pay attention to, this section is called "the river's lake of Chinese web page game with 6.9% of the market share is second only to" world of warcraft ".
The author after entering the game, found that the Runescape "from the day the legendary"
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